

You move to and against the left (or right wall). Guess that's a thing with the collision detection between the character and the wall that gets me stuck there. However when I moved against the right wall of the pond, I got stuck. just checked again (after having most items, at least more than 50% of them).įirst when I jumped in, it seemed normal, could move left or right in that pond. Okay, maybe the 3 turret thing and all the enemies should have killed me by then.īut with having collected the reachable health ups and simply avoiding damage got me there :-)ġ. and you're stuck.įrom what I see just letting you fall all the way down there can get you stuck. You basically go into the first availlable long corridor, all the way down, to the left, again all the way down. the mentioned spot is where the entrance to that violet place is (where you also fight a harder version of the first boss again.) Not sure if I did something special to get there.Ģ. So I was stuck there since I had saved and had not the upgrades to get out of there again. Well, couldnt jump up there either cause jump upgrade was needed.Īnd I well, after coolecting the blue gun, directly walked there without getting any other upgrade. Well, since there were tons of places to investigate at the start, right after getting the blue gun., I managed to walk to the same spot.įirst entered right door. Right one is a blue door, leading to a savepoint. Played the game much further, havent tried it anymore after getting more equipment. Had to go to the main menu and load the file again.Īnd avoid falling into thatz pit when entering or leaving that save point room. There are 2 ponds left and right of the checkpoint.Ĭouldn't change direction, couldn't jump. at the first checkpoint, had gotten nothing until then except the blue gun (obviously). The difficulty curve steady, making the game fast but still extremelyįair and controllable and fun, logical and well laid out puzzles andġ. Uncontrollable but this has managed many design feats - keeping This game has a very good difficultyĬurve as well and I also love the speed of it! It reminds me ofĬastle in the Darkness as far as the speed and control, though it's Or it will come to a part in the game where theĭifficulty level sky rockets astronomically to an extremely moreĭifficult level than it had been. One of the things I hateĪbout many Metroidvanias is that I will love them until I get toĪ boss and then it will become so ridiculously hard that I either I've almost won it! I had to write a script to rebind keys though soįor a future update, built in keybindings in the settings would be nice,Īs well as a Linux build.
